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Previously, AI credits worked like this: cheap ones are one credit. Expensive ones are three credits per message.
From now on, AI credits will be calculated based on real tokens. Your credits will be displayed in two decimal places. (One credit is $0.005.)
Furthermore, you can control the maximum tokens for the paid models. If you have been keeping a long company using a single chat history, it’ll easily exceed the limits of free models.
If you increase the memory capacity, you may be able to enjoy a smarter conversation. But it’ll cost you.
For the next update, I’ll prepare a method to know how much your chat history costs.
Also, I’ll create an additional menu item to manage multiple chat histories.
To use a long context with a cheaper price, I’ll create an option called “Gemini Flash Long”. It’ll feature 150k max context with an affordable price.
* I keep updating the AI chat feature because I’m planning to create a new mixed reality AI chat site.
This game is WebXR. Open in Meta Quest Browser.
Visit rockhardvr.com for game links.
Autonomous Activation of Sex (sound warning)
Character Navigating Around You
Autonomous moving will make it feel more like having a presence at your place.
Looks like this game’s almost complete. I’ll keep improving the fine points while converting Arisa to XR Girlfriend One. (Arisa is the last free addition to the XR Girlfriend.)
After the completion, I will create commissions to convert the old characters to the XR Girlfriend.
Also, I’ll finally use the 3D-scanned pornstars in XR Girlfriend. But it is not yet decided whether to make them adult content. I think I’ll make use of them in my new non-adult AI chat product.
It always bugged me that there are limitations in using the 3D-scanned girls since they are real people. No colour changes or deformation of bodies. No custom poses. It gets rid of half of the fun, huh?
Without customisations, I should provide a load of animations to make the 3D scan content worthwhile. It’s difficult. I can’t handle it anymore.
Replaying Chat History and User Voice
In the speech options screen, you’ll see a new set of options to adjust the user voice.
I have created this user voice function for the Chat History Replay feature. Ai Talk feature also uses the user voice.
I have had this AI Talk feature from the start. I made that feature for users who feel absurd about talking to AI.
But I can’t say it has gotten much use, since it generates only repetitive (and boring) speeches.
I’ve finally realised that it needs a customisation feature to be useful.
In the AI Profile Editor, you’ll see this new entry.
This option is also added to make the character to talk continuously.
It will continue until the user clicks the stop button.
This feature was suggested a long time ago. I’ve finally got time to work on it.
I also thought about redressing the clothes using a similar method. But I decided against it. It gets too complicated and not worth the effort.
For the next work, I’ve got some ideas to improve AI chats.
Someone suggested a button to automatically replay the chat history. I think it’s a good idea and a necessary feature.
Arisa is complete now. Tell me if you see anything strange.
This was a particularly hard job that took me more than three weeks because the quality of the data set was pretty low.